I wanted to see how far I could take metal in Illustrator.
This is all vectors. Pattern editor + effects.
I'm especially proud of the back of the corset.
I thought it was interesting how my silhouette formed and defined itself with time. I had the idea of a curvy woman from the start, but at first all my sketches seemed to turn into "normal" beauty ideal heroine body types (see the dark shape, one of the lost designs, on the left). Then when I started over with the caricature type cat thing, I managed to fatten it up, and from there the waistline was found and the butt formed. I like the curvature she has now! :3
This is how far I got in one night. I'm pretty impressed! Blender UI is so much smoother, at least for me to use. Here's the tutorial series I started watching to get to grips with the software.